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 planning policy





Real-Time Sampling-based Online Planning for Drone Interception

arXiv.org Artificial Intelligence

This paper studies high-speed online planning in dynamic environments. The problem requires finding time-optimal trajectories that conform to system dynamics, meeting computational constraints for real-time adaptation, and accounting for uncertainty from environmental changes. To address these challenges, we propose a sampling-based online planning algorithm that leverages neural network inference to replace time-consuming nonlinear trajectory optimization, enabling rapid exploration of multiple trajectory options under uncertainty. The proposed method is applied to the drone interception problem, where a defense drone must intercept a target while avoiding collisions and handling imperfect target predictions. The algorithm efficiently generates trajectories toward multiple potential target drone positions in parallel. It then assesses trajectory reachability by comparing traversal times with the target drone's predicted arrival time, ultimately selecting the minimum-time reachable trajectory. Through extensive validation in both simulated and real-world environments, we demonstrate our method's capability for high-rate online planning and its adaptability to unpredictable movements in unstructured settings.


DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agents

arXiv.org Artificial Intelligence

In this paper, we address the challenge of long-horizon visual planning tasks using Hierarchical Reinforcement Learning (HRL). Our key contribution is a Discrete Hierarchical Planning (DHP) method, an alternative to traditional distance-based approaches. We provide theoretical foundations for the method and demonstrate its effectiveness through extensive empirical evaluations. Our agent recursively predicts subgoals in the context of a long-term goal and receives discrete rewards for constructing plans as compositions of abstract actions. The method introduces a novel advantage estimation strategy for tree trajectories, which inherently encourages shorter plans and enables generalization beyond the maximum tree depth. The learned policy function allows the agent to plan efficiently, requiring only $\log N$ computational steps, making re-planning highly efficient. The agent, based on a soft-actor critic (SAC) framework, is trained using on-policy imagination data. Additionally, we propose a novel exploration strategy that enables the agent to generate relevant training examples for the planning modules. We evaluate our method on long-horizon visual planning tasks in a 25-room environment, where it significantly outperforms previous benchmarks at success rate and average episode length. Furthermore, an ablation study highlights the individual contributions of key modules to the overall performance.


Towards Map-Agnostic Policies for Adaptive Informative Path Planning

arXiv.org Artificial Intelligence

Robots are frequently tasked to gather relevant sensor data in unknown terrains. A key challenge for classical path planning algorithms used for autonomous information gathering is adaptively replanning paths online as the terrain is explored given limited onboard compute resources. Recently, learning-based approaches emerged that train planning policies offline and enable computationally efficient online replanning performing policy inference. These approaches are designed and trained for terrain monitoring missions assuming a single specific map representation, which limits their applicability to different terrains. To address these issues, we propose a novel formulation of the adaptive informative path planning problem unified across different map representations, enabling training and deploying planning policies in a larger variety of monitoring missions. Experimental results validate that our novel formulation easily integrates with classical non-learning-based planning approaches while maintaining their performance. Our trained planning policy performs similarly to state-of-the-art map-specifically trained policies. We validate our learned policy on unseen real-world terrain datasets.


Multi-Fidelity Reinforcement Learning for Time-Optimal Quadrotor Re-planning

arXiv.org Artificial Intelligence

High-speed online trajectory planning for UAVs poses a significant challenge due to the need for precise modeling of complex dynamics while also being constrained by computational limitations. This paper presents a multi-fidelity reinforcement learning method (MFRL) that aims to effectively create a realistic dynamics model and simultaneously train a planning policy that can be readily deployed in real-time applications. The proposed method involves the co-training of a planning policy and a reward estimator; the latter predicts the performance of the policy's output and is trained efficiently through multi-fidelity Bayesian optimization. This optimization approach models the correlation between different fidelity levels, thereby constructing a high-fidelity model based on a low-fidelity foundation, which enables the accurate development of the reward model with limited high-fidelity experiments. The framework is further extended to include real-world flight experiments in reinforcement learning training, allowing the reward model to precisely reflect real-world constraints and broadening the policy's applicability to real-world scenarios. We present rigorous evaluations by training and testing the planning policy in both simulated and real-world environments. The resulting trained policy not only generates faster and more reliable trajectories compared to the baseline snap minimization method, but it also achieves trajectory updates in 2 ms on average, while the baseline method takes several minutes.


Affordance-Driven Next-Best-View Planning for Robotic Grasping

arXiv.org Artificial Intelligence

Grasping occluded objects in cluttered environments is an essential component in complex robotic manipulation tasks. In this paper, we introduce an AffordanCE-driven Next-Best-View planning policy (ACE-NBV) that tries to find a feasible grasp for target object via continuously observing scenes from new viewpoints. This policy is motivated by the observation that the grasp affordances of an occluded object can be better-measured under the view when the view-direction are the same as the grasp view. Specifically, our method leverages the paradigm of novel view imagery to predict the grasps affordances under previously unobserved view, and select next observation view based on the highest imagined grasp quality of the target object. The experimental results in simulation and on a real robot demonstrate the effectiveness of the proposed affordance-driven next-best-view planning policy. Project page: https://sszxc.net/ace-nbv/.


Co-learning Planning and Control Policies Constrained by Differentiable Logic Specifications

arXiv.org Artificial Intelligence

Synthesizing planning and control policies in robotics is a fundamental task, further complicated by factors such as complex logic specifications and high-dimensional robot dynamics. This paper presents a novel reinforcement learning approach to solving high-dimensional robot navigation tasks with complex logic specifications by co-learning planning and control policies. Notably, this approach significantly reduces the sample complexity in training, allowing us to train high-quality policies with much fewer samples compared to existing reinforcement learning algorithms. In addition, our methodology streamlines complex specification extraction from map images and enables the efficient generation of long-horizon robot motion paths across different map layouts. Moreover, our approach also demonstrates capabilities for high-dimensional control and avoiding suboptimal policies via policy alignment. The efficacy of our approach is demonstrated through experiments involving simulated high-dimensional quadruped robot dynamics and a real-world differential drive robot (TurtleBot3) under different types of task specifications.


CaRT: Certified Safety and Robust Tracking in Learning-based Motion Planning for Multi-Agent Systems

arXiv.org Artificial Intelligence

The key innovation of our analytical method, CaRT, lies in establishing a new hierarchical, distributed architecture to guarantee the safety and robustness of a given learning-based motion planning policy. First, in a nominal setting, the analytical form of our CaRT safety filter formally ensures safe maneuvers of nonlinear multi-agent systems, optimally with minimal deviation from the learning-based policy. Second, in off-nominal settings, the analytical form of our CaRT robust filter optimally tracks the certified safe trajectory, generated by the previous layer in the hierarchy, the CaRT safety filter. We show using contraction theory that CaRT guarantees safety and the exponential boundedness of the trajectory tracking error, even under the presence of deterministic and stochastic disturbance. Also, the hierarchical nature of CaRT enables enhancing its robustness for safety just by its superior tracking to the certified safe trajectory, thereby making it suitable for off-nominal scenarios with large disturbances. This is a major distinction from conventional safety function-driven approaches, where the robustness originates from the stability of a safe set, which could pull the system over-conservatively to the interior of the safe set. Our log-barrier formulation in CaRT allows for its distributed implementation in multi-agent settings. We demonstrate the effectiveness of CaRT in several examples of nonlinear motion planning and control problems, including optimal, multi-spacecraft reconfiguration.